Viewing Game Server Session

Last updated: 2021-03-30 10:37:05

    Overview

    This document describes how to view a game server session, which corresponds to a server process. You can call a TencentCloud API to assign a game server session to a client, and GSE will assign this session to an idle process.

    Prerequisites

    You have created server fleets.

    Directions

    1. Log in to the GSE Console and create a server fleet. For more information, please see Creating Server Fleets.
    2. Click the ID of the created server fleet to enter the fleet details page. Click the Game Server Session tab to view details as below:
      • Game Server Session ID: it is automatically generated by the system by default.
      • Name: it is entered when you call the CreateGameServerSession API.
      • Status: game server session statuses include undefined, active, activating, terminated, terminating, and abnormal.
      • Instance Type: it is automatically generated by the system by default.
      • IP: it is automatically generated by the system by default.
      • Port: it can be automatically generated by the system or assigned by you on the battle server.
      • Player Sessions: it indicates the number of player sessions in ACTIVE or RESERVED status.
        • ACTIVE sessions are sessions connected to the game server.
        • RESERVED sessions are sessions where players have been assigned with slots in the game server session but have not connected.
      • Creation Time: it indicates the creation time of game server session in the format of yyyy-mm-dd hh:mm:ss. The entries can be sorted in ascending/descending order.
      • Run Duration: it indicates the duration between running start time and current time in the format of xxd xxh xxm xxs. The entries can be sorted in ascending/descending order.