This document describes how to apply for the SDKs of voice services for Tencent Cloud GME.
After being created, the application will be displayed in the application list. Click Set on the right side of an application to go to the details page.
Click Modify in the Application Info section to modify the corresponding information.
Click Modify in the Real-time Voice Service section to enable or disable the service.
In Authentication Info, you can obtain the AppID and permission key required for the SDK voice services.
Note:
- The permission key here will be used as a parameter when accessing the SDK.
- Change of the key on this page takes effect within 15 minutes to 1 hour. It is not recommended to change it frequently.
- Only the account that creates the game, root account, and global collaborators can reset the key.
- For more information about authentication, see Authentication Key.
To use the demo, you need to replace the AppID of the Tencent Cloud test account in the corresponding interface of the demo with the AppID you obtained in the console, and change the permission key of voice chat in the GetAuthBuffer function of AVChatViewController.
Depending on the platform or engine you are using, you can access the SDK by referring to the following documentations:
Documents for Unity:
Project Configuration
API Documentation
Documents for Unreal Engine:
Project Configuration
API Documentation
Documents for Cocos2D:
Project Configuration
API Documentation
Documents for Windows:
Project Configuration
API Documentation
Documents for iOS:
Project Configuration
API Documentation
Documents for Android:
Project Configuration
API Documentation
Documents for Mac:
Project Configuration
API Documentation
Documents for HTML5:
Project Configuration
API Documentation
If you need to create tags when creating an application, you can follow the directions below:
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