Sound Quality selection

Last updated: 2020-04-01 16:44:08

    This document describes how to choose sound quality in the GME SDK.

    Overview of Sound Quality Types

    Sound Quality Type Description Parameter Volume Type Applicable Scenario
    ITMG_ROOM_TYPE_FLUENCY Smooth 1 Speaker: call volume; headphone: media volume Smooth sound quality and ultra-low delay, which is suitable for group chat in games like FPS and MOBA games.
    ITMG_ROOM_TYPE_STANDARD Standard 2 Speaker: call volume; headphone: media volume Good sound quality and acceptable delay, which is suitable for voice chat scenarios in casual games like Werewolf and board games.
    ITMG_ROOM_TYPE_HIGHQUALITY HD 3 Speaker: call volume; headphone: media volume HD sound quality and relative high delay, which is suitable for scenarios demanding high sound quality such as music playback and online karaoke.

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