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Game Multimedia Engine

Project Configuration

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最后更新时间: 2024-01-18 15:11:45
This document describes how to configure a Windows project for GME APIs for Windows.

SDK Preparations

1. Download the applicable demo and SDK. For more information, please see Download Guide.
2. Decompress the obtained SDK resources.
3. The folder contains:
include: GME SDK header files.
libs: GME SDK dll files.

Configuration Guide

1. Copy the include and libs folder into the project folder.
2. On the project's property page, add the SDK file address to the additional include directory.

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