Please download the relevant demos and SDKs as instructed in Download Guide. Currently, there are demos for Unity, Cocos2d, native Android development, and native iOS development.
SDKAppIDand permission key from the console.
AppID, you need to change the key of voice chat in
To experience the effect, use the demo on another device to enter the same room.
errinfo=priv map info erroris displayed when I use the demo?
There is an error in the relevant room entry parameters. Please check whether the
SDKAppID and permission key have been replaced.
Please see the demo user guide.
When providing logs, please also specify the time point when the problem occurred.
The file named
QAVSDK_date.log is the log file, which is in the following directories:
Authbufferfile in the downloaded SDK documentation and demo?
Authbuffer file has been merged. Please search for it globally in the SDK.
We provide an Authbuffer compilation document and ZIP package.
They have no difference on the operation efficiency.
Some lib files may be missing. Please decompress the APK file and check whether all library files are present in each folder under
Yes. Please use the latest package from the official website for verification.
Select "Build Setting" in the project file and check whether the "-all_load" flag is used in "Other Linker Flags"; and if yes, delete it and compile the project again.
You are recommended to upgrade Unity. For more information, please see this thread in Unity's forums.
If you have no upgrade needs, simply ignore the ARMv7 architecture during packaging.
After you download the official demo for iOS, if an error similar to "ld: warning: directory not found for option" occurs during compilation through Xcode (above v10), you need to manually add the
GMESDK.framework file in the
GME_SDK folder at the same level of the demo folder to the
Framework list of the project.
If an error similar to "Found plugins with same names and architectures" occurs, it is because that the GME SDK is available for both the x86 and x86_64 architectures by default. Please delete either SDK in the
Please call the related API as instructed in the document of player accompaniment for Windows. As accompaniment with a third-party player uses an advanced API, you need to submit a ticket for assistance and provide the
tmg_adv_win.h header file.