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Game Multimedia Engine

Product Introduction
Overview
Strengths
Features
Scenarios
Compliance
Console Guide
Usage Querying
Activating Services
Getting Started
Quick Integration of SDK
Quick Integration of Sample Project
Basic Feature Development Guide
Authentication Key
Voice Chat Role Configuration
Sound Quality
Client API
SDK for Unity
SDK for Unreal Engine
Cocos2D SDK
SDK for Windows
SDK for iOS
SDK for Android
SDK for macOS
H5 SDK
Electron SDK
SDK for Flutter
SDK Version Upgrade Guide
Error Codes
Toolchain
Server APIs
History
Introduction
API Category
Usage APIs
Recording APIs
Making API Requests
Voice Chat APIs
Application APIs
Data Types
Error Codes
FAQ
Product Features
Troubleshooting Guide
Billing
Sample Project Usage
General
Authentication
Voice Chat Room Entry Failure
Sound and Audio
Network
Speech-to-text Conversion
Program Export
Service Agreement
Service Level Agreement
Kebijakan GME
Perjanjian Privasi dan Keamanan Data
Kebijakan Privasi

Integrating SDK

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Terakhir diperbarui: 2024-01-18 15:11:45
This document describes how to integrate GME SDK into an iOS project so that the iOS developers can easily debug and integrate the APIs for Game Multimedia Engine (GME).

SDK preparations

1. Download the applicable demo and SDK. For more information, see SDK Download Guide.
2. Decompress the obtained SDK resources.
3. The folder contains:
GMESDK.framework: Native resource related to iOS development.
libGMESDK.a: Unity resource related to iOS development (you can ignore this file if you don't use the Unity engine for development).
Note:
You can run the SDK on iOS 9.0 or later.


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