Product Updates

Last updated: 2020-09-17 11:53:42

    September 2020

    Update Description Release Date Documentation
    SDK 2.7.0 beta is released
    • The room management feature is supported (This feature is currently in beta. To try it out, pleasesubmit a ticket).
    • The voice changing feature is added to voice messages.
    • The pitch of accompaniment can be adjusted.
    • The cross-room antiphonal singing feature is added (This feature is currently in beta. To try it out, pleasesubmit a ticket).
    September 11, 2020 Real-time Voice Accompaniment

    July 2020

    Update Description Release Date Document
    SDK v2.6.0 beta is released
  • The room entry process is optimized to improve the success rate of room entry on weak networks.
  • The capture delay on Android devices is lowered.
  • The automatic speech recognition feature is added to the speech-to-text service.
  • The SDK stability is improved.
  • July 7, 2020 SDK Download Guide

    October 2019

    Update Description Release Date Document
    The speech analysis feature is launched The newly launched speech analysis service is pay-as-you-go daily by the duration of analyzed audio. October 12, 2019 -

    June 2019

    Update Description Release Date Document
    SDK v2.5.1 is released
    • The APIs for getting a room member's upstream and downstream volume levels are added for voice chat.
    • The APIs for setting and getting recording/playback volume levels are added for voice messaging and speech-to-text conversion.
    • The APIs for pausing and resuming recording are added for voice messaging and speech-to-text conversion.
    • Error codes are refined.
    June 27, 2019 -

    March 2019

    Update Description Release Date Document
    SDK v2.3.5 is released
    • Android v8a architecture is now supported.
    • Low-latency capturing and playback are now adapted to Android.
    • The stability is improved.
    March 25, 2019 -

    January 2019

    Update Description Release Date Document
    SDK v2.3 is released
    • Voice messaging and speech-to-text conversion can now be used during voice chat now.
    • Voice chat can now be filtered for terrorism, pornographic, and politically sensitive information.
    • The range voice APIs of the SDK are optimized to lower the access threshold.
    • HTML5-based voice chat is now supported, making voice chat available across all operating systems.
    • Noise reduction for voice is optimized.
    • Memory usage by the SDK is greatly reduced.
    January 11, 2019 SDK for HTML5 API Documentation

    October 2018

    Update Description Release Date Document
    SDK v2.2 is released
    • Multiple karaoke sound effects are added.
    • The user experience of large rooms is optimized with improved latency and smoothness.
    • Voice messages can now be converted to text in a steaming manner.
    • Accompaniment is now supported for Windows.
    • Voice bandwidth utilization is optimized to reduce traffic usage.
    • CPU and memory performance is optimized.
    October 29, 2018 Sound Effects for Voice Chat

    September 2018

    Update Description Release Date Document
    SDK v2.1.5 is released
    • The `roomId` parameter for `GenAuthBuffer` is changed from int32 type to string type.
    • The `roomId` parameter for `EnterRoom` is changed from int32 type to string type.
    • `SetMicVolume` is changed from setting the mic hardware volume level to setting the mic software volume level.
    • `GetMicVolume` is changed from getting the mic hardware volume level to getting the mic software volume level.
    • Room number is upgraded from int32 type to string type.
    • The volume level adjusting API is changed from setting and getting the hardware volume level to setting and getting the software volume level.
    • Some bugs are fixed and the stability is improved.
    September 13, 2018 -

    August 2018

    Update Description Release Date Document
    SDK v2.1 is released
    • Voice changing is now supported for Windows.
    • Voice messaging and speech-to-text conversion is now supported for Windows.
    • 3D sound effects are now supported for Windows.
    • The SDK for Android now supports the x86 architecture.
    • The SDKs for iOS and macOS are now adapted to Xcode 10.
    • Authentication for voice messaging and speech-to-text conversion is optimized.
    • Mobile devices can now be shut down separately.
    • Immunity to bad network condition is optimized for sound quality.
    August 21, 2018 -

    June 2018

    Update Description Release Date Document
    SDK v2.0 is released
    • GME for PC Native and PC Unity is released.
    • GME now supports the Unreal engine.
    • GME now supports up to 120 languages for speech-to-text conversion.
    • GME for PC now supports 3D voice chat.
    • The SDKs for iOS and macOS are now adapted to Xcode 10.
    • The HD experience is improved under call volume.
    • The access threshold is lowered, and LD, SD, and HD sound quality options are provided.
    • The stability is improved.
    June 22, 2018 3D Sound Effects

    April 2018

    Update Description Release Date Document
    SDK v1.2 is released
    • GME now supports the Cocos engine.
    • An API for adjusting the mic volume level is added.
    • Range voice is now supported for mobile devices, which better supports games similar to PUBG.
    • Playback accompaniment in multiple formats is now supported for PC.
    • Accompaniment playback on Android now supports more formats.
    • The audio pre-processing effect is optimized for the Werewolf scenario, and the sound quality when multiple people are speaking at the same time is higher.
    • The sound performance is optimized in various scenarios such as karaoke to support configuring higher sound quality.
    • The voice delay is reduced for team voice chat in the MOBA scenario.
    • The noise reduction algorithm is optimized to make the sound more crystal clear.
    April 2, 2018 Range Voice

    October 2017

    Update Description Release Date Document
    SDK v1.1 is released
    • The gaming SDK now supports multiple formats of accompaniment and sound effects.
    • Voice messaging and speech-to-text conversion capabilities are added for the gaming scenario.
    • A client implementation module for room entry authentication is provided to lower the SDK access threshold.
    • Howling suppression is optimized for iOS and Android.
    • The crash issue on Android 4.2 or below is fixed.
    • Metrics such as sound quality smoothness and immunity to bad network condition in the Werewolf scenario are optimized.
    October 18, 2017 -

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