Release Notes

Last updated: 2021-08-11 10:33:04

    June 2021

    Update Description Release Date Related Documents
    SDK v2.8.2 is released
    • The real-time speech recognition feature is now available in beta. The speech in the audio call can be recognized to text in real time. To try it out, please submit a ticket.
    • Optimizes the network module and increases the success rate of room entry on Windows platform.
    • Updates the SDK of H5 platform and adds the adaptation for browsers.
    • Optimizes the performance and increases the speed of room entry and the stability of SDK.
    2021-06-11 Voice Chat

    January 2021

    Update Description Release Date Related Documents
    SDK v2.8 is released
    • Releases the custom audio routing feature. Combined with range voice, it realizes the enhanced battle royale voice.
    • Adds the API `SetSpeakerVolumeByOpenID`, which is used to set the speaking volume of a room member heard by the local.
    • Adds the API of setting using regions, which is suitable for releasing features outside the Chinese mainland (in beta). To try it out, please submit a ticket for application.
    • Performance optimization. Improve SDK stability.
    • Improve the voice quality outside the Chinese mainland.
    2021-01-20 Custom Audio Forwarding Routing

    October 2020

    Update Description Release Date Related Documents
    SDK 2.7.1 is released
    • The room management feature is now available in beta. To try it out, please submit a ticket.
    • The voice changing feature is now available for voice messages.
    • The pitch of the accompaniment can be adjusted.
    • The cross-room antiphonal singing feature is now available in beta. To try it out, please submit a ticket.
    • The issue where the volume level was low on iOS14 is fixed.
    2020-10-22 Real-time Voice Accompaniment

    July 2020

    Update Description Release Date Related Documents
    The beta SDK 2.6.0 is released
  • The room entry process is optimized to improve the success rate of room entry on weak networks.
  • The capture delay on Android devices is lowered.
  • The speech recognition feature is added to the speech-to-text service.
  • The SDK stability is improved.
  • 2020-07-07 SDK Download Guide

    October 2019

    Update Description Release Date Related Documents
    The speech analysis feature is launched The newly launched speech analysis service is pay-as-you-go daily by the duration of analyzed audio. 2019-10-12 -

    June 2019

    Update Description Release Date Related Documents
    SDK v2.5.1 is released
    • The APIs for getting a room member's upstream and downstream volume levels are added for voice chat.
    • The APIs for setting and getting recording/playback volume levels are added for voice messaging and speech-to-text conversion.
    • The APIs for pausing and resuming recording are added for voice messaging and speech-to-text conversion.
    • Error codes are refined.
    2019-06-27 -

    March 2019

    Update Description Release Date Related Documents
    SDK v2.3.5 is released
    • Android v8a architecture is now supported.
    • Low-latency capturing and playback are now adapted to Android.
    • The stability is improved.
    2019-03-25 -

    January 2019

    Update Description Release Date Related Documents
    SDK v2.3 is released
    • Voice messaging and speech-to-text conversion can now be used during voice chat now.
    • Voice chat can now be filtered for offensive, insecure, or inappropriate information.
    • Optimized the range voice APIs of the SDK to lower the access threshold.
    • HTML5-based voice chat is supported now, making voice chat available across all operating systems.
    • Noise reduction for voice is optimized.
    • Memory usage by the SDK is greatly reduced.
    2019-01-11 H5 SDK API Documentation

    October 2018

    Update Description Release Date Related Documents
    SDK v2.2 is released
    • Multiple karaoke sound effects are added.
    • The user experience of large rooms is optimized with improved latency and smoothness.
    • Voice messages can now be converted to text in a steaming manner.
    • Accompaniment is now supported for Windows.
    • Voice bandwidth utilization is optimized to reduce traffic usage.
    • CPU and memory performance is optimized.
    2018-10-29 Real-time Sound Effect

    September 2018

    Update Description Release Date Related Documents
    SDK v2.1.5 is released
    • The `roomId` parameter for `GenAuthBuffer` is changed from int32 type to string type.
    • Changes the type of parameter roomId in EnterRoom from int32 to string.
    • Changes the feature of SetMicVolume from setting the microphone device volume to setting the microphone software volume.
    • Changes the feature of GetMicVolume from getting the microphone device volume to getting the microphone software volume.
    • Room number is upgraded from int32 type to string type.
    • The volume level adjusting API is changed from setting and getting the hardware volume level to setting and getting the software volume level.
    • Some bugs are fixed and the stability is improved.
    2018-09-13 -

    August 2018

    Update Description Release Date Related Documents
    SDK v2.1 is released
    • Voice changing is now supported for Windows.
    • Voice messaging and speech-to-text conversion is now supported for Windows.
    • 3D sound effects are now supported for Windows.
    • The SDK for Android now supports the x86 architecture.
    • The SDKs for iOS and macOS are now adapted to Xcode 10.
    • Authentication for voice messaging and speech-to-text conversion is optimized.
    • Mobile devices can now be shut down separately.
    • Immunity to bad network condition is optimized for sound quality.
    2018-08-21 -

    June 2018

    Update Description Release Date Related Documents
    SDK v2.0 is released
    • GME for PC Native and PC Unity is released.
    • GME now supports the Unreal engine.
    • GME now supports up to 120 languages for speech-to-text conversion.
    • GME for PC now supports 3D voice chat.
    • The SDKs for iOS and macOS are now adapted to Xcode 10.
    • The HD experience is improved under call volume.
    • The access threshold is lowered, and LD, SD, and HD sound quality options are provided.
    • The stability is improved.
    2018-06-22 3D Sound Effect

    April 2018

    Update Description Release Date Related Documents
    SDK v1.2 is released
    • GME now supports the Cocos engine.
    • An API for adjusting the mic volume level is added.
    • Range voice is now supported for mobile devices, which better supports games similar to PUBG.
    • Playback accompaniment in multiple formats is now supported for PC.
    • Accompaniment playback on Android now supports more formats.
    • Optimizes the audio pre-processing effect for Werewolf scenarios to deliver a more clear sound quality in multi-person chatting.
    • The sound performance is optimized in various scenarios such as karaoke to support configuring higher sound quality.
    • The voice delay is reduced for team voice chat in the MOBA scenario.
    • The noise reduction algorithm is optimized to make the sound more crystal clear.
    2018-04-02 Range Voice

    October 2017

    Update Description Release Date Related Documents
    SDK v1.1 is released
    • The gaming SDK now supports multiple formats of accompaniment and sound effects.
    • Voice messaging and speech-to-text conversion capabilities are added for the gaming scenario.
    • A client implementation module for room entry authentication is provided to lower the SDK access threshold.
    • Howling suppression is optimized for iOS and Android.
    • Fixes the system crash issue on Android 4.2 and below.
    • Metrics such as sound quality smoothness and immunity to bad network condition in the Werewolf scenario are optimized.
    2017-10-18 -